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work

Audiovisual installation that explores the sky as a site of surveillance and conflict. Artwork by Natalia Scuzarello.

Sentinel

Sentinel is an audiovisual installation that explores the sky as a site of surveillance and conflict. Using Stellarium-rendered planetary views and a WebSocket interface, it shifts between atmospheric and night-vision modes, activating layered soundscapes that reveal how celestial perspectives intertwine with control and geopolitical tension. The piece invites viewers to navigate vantage points, revealing the line between observation and imagination.

A generative audiovisual work based on real-time data that maps meteorological data from the Visual Crossing API

Thermopolitics

Thermopolitics is a data-driven audiovisual work that examines climate control as a political system. The piece maps real-time weather data from the Visual Crossing API into generative visuals and sound, revealing how temperature operates as a mechanism of regulation, power, and systemic governance, exposing the hidden infrastructures through which environmental conditions are measured, normalized, and politically managed in contemporary society today globally now.

Generative storm visualization using real-time lightning data, displaying pulsing atmospheric light patterns. Artwork by Natalia Scuzarello.

Tempest

Tempest is a generative audiovisual work that uses real-time atmospheric lightning data to construct a continuously evolving storm landscape. The piece translates global electrical activity into pulses of light, texture, and sound, creating an immersive environment that reveals the intensity and unpredictability of weather systems. Through algorithmic processes, the work materializes invisible patterns and transforms atmospheric energy into a perceptual experience.

Spectral Field, real-time generative audiovisual artwork created with Processing and Minim, using FFT audio analysis to transform sound frequencies into evolving three-dimensional spatial structures.

Spectral Field

Spectral Field is a real-time generative audiovisual work developed in Processing using the Minim library. The piece transforms audio frequency data into evolving three-dimensional structures, treating sound as a spatial dimension rather than a temporal one. Through FFT analysis, noise becomes a dynamic field of movement and accumulation, emphasizing continuous transformation over fixed form. The system unfolds continuously, without narrative or hierarchy, process.

Solar Sum, generative audiovisual artwork exploring solar energy, data absence, and digital systems through abstract visuals and mathematical notation, reflecting the contrast between cosmic continuity and technological fragility. Artwork by Natalia Scuzarello.

SOL = ∑(E·Δt)

Solar Sum is a generative audiovisual work that explores the Sun as a continuous source of energy beyond human control. Using mathematical notation, abstraction, and digital synthesis, the piece reflects on data absence, systemic shutdowns, and invisible flows that persist despite technological collapse. The Sun remains active, emitting energy, while human systems pause, revealing a tension between cosmic continuity and digital fragility. It frames silence as data.

Zones of Precarity, experimental audiovisual artwork depicting speculative post-apocalyptic territories shaped by climate risk, environmental instability, and political inequality, exploring how geography, freedom, and mobility are affected by climate-related conflict. Artwork by Natalia Scuzarello

Zones of Precarity

This audiovisual work presents speculative post-apocalyptic landscapes shaped by climate risk and environmental instability. Through abstract territorial forms and on-screen legends, the piece reflects on how climate conditions increasingly determine access, mobility, and freedom. Rather than visualizing data directly, the work imagines the spatial consequences of political and environmental inequality across vulnerable and contested zones worldwide.

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